2014 September

Concurrency and Computation Journal Article on Game Design Published

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UW Human Centered Design & Engineering PhD students Daniel Perry and John Robinson, and Professor Cecilia Aragon, are co-authors on a recently published article in the September issue of the Concurrency and Computation: Practice and Experience journal. The article, Game Design for Bioinformatics and Cyberinfrastructure Learning: A Parallel Computing Case Study, reports on data collected during a year-long human-centered game design process, in which design ideas generated by high school students were bridged with bioinformatics and parallel computing learning concepts. They provided a human-centered game design methodology, as well as a case study, in which this methodology is applied to the design of parallel computing-focused mini-games. Co-authors of the paper also include Stephanie Cruz, University of Washington Center for Workforce Development; Jeanne Ting Chowning, University of Washington’s Institute for Science and Math Education; and Mette Peters, Sage Bionetworks.